In 1989, Mr. McGuire, then an aspiring New York artist better known for playing bass in the postpunk band Liquid Liquid, published a 36-panel comic that hopped backward and forward through millions of years without leaving the confines of a suburban living room, thanks to the use of pop-up frames-within-frames inspired by the relatively new Microsoft Windows… now he has popped up through a wormhole of his own, with a full-color, book-length version of “Here” that once again transforms a corner of his childhood living room in New Jersey into a staging ground for all of earthly history.
Each two-page spread features a fixed view of the room in a certain year, with pop-up windows giving glimpses of what might have been visible in exactly that spot at various moments in the past and future: from the tail of a passing dinosaur to a 1960s children’s birthday party to a quiet late-21st-century fireside chat.
McGuire is amazing. I’m thinking of flying to NYC just to see the show. Don’t miss it if you’re there.
What may emerge as the most important insight of the twenty-first century is that man was not designed to live at the speed of light. Without the countervailing balance of natural and physical laws, the new video-related media will make man implode upon himself. As he sits in the informational control room, whether at home or at work, receiving data at enormous speeds — imagistic, sound, or tactile — from all areas of the world, the results could be dangerously inflating and schizophrenic. His body will remain in one place but his mind will float out into the electronic void, being everywhere at once in the data bank. Discarnate man is as weightless as an astronaut but can move much faster. He loses his sense of private identity because electronic perceptions are not related to place. Caught up in the hybrid energy released by video technologies, he will be presented with a chimerical “reality” that involves all his senses at a distended pitch, a condition as addictive as any known drug. The mind, as figure, sinks back into ground and drifts somewhere between dream and fantasy. Dreams have some connection to the real world because they have a frame of actual time and place (usually in real time); fantasy has no such commitment.